Private browser-based audio compression

OGG Compressor

Compress OGG audio for web projects, game sound effects, background loops, or general MP3 sharing.

Your audio is compressed locally in your browser. Files are not uploaded to a server.
MP3 / WAV / M4A / AAC / OGG / FLAC inputMP3M4A / AACOGG
File-
Size-
Duration-
Your audio is compressed locally in your browser. Files are not uploaded to a server.
Compression mode
Advanced settings
Select an audio file to begin.

Compression result

Original size-
Compressed size-
Saved-
Output-
Bitrate-
Download compressed audio

Practical focus

Use this page for OGG files used in web audio, games, open-source projects, and asset bundles.

Quick tips

  • Keep OGG for web or game pipelines that already use it.
  • Short sound effects may not shrink much.
  • Check loop points after compressing background music.

How to use

  • Keep OGG output when the file will stay in a website, game, or asset bundle that already expects OGG.
  • Choose MP3 output when the file is for general sharing or uncertain playback environments.
  • For sound effects, test 64-96 kbps; for game ambience or longer effects, 96-128 kbps is safer.
  • For looping music, preview the compressed output around the loop point and listen for obvious artifacts.

Recommended settings

OGG use caseSuggested setting
Web sound effectOGG, 64-96 kbps
Game audio effectOGG, 64-128 kbps
Background musicOGG, 128-160 kbps
General sharingMP3, 128 kbps
Small asset bundleTarget Size mode

Supported formats

OGG input is common in web apps, HTML5 audio, game engines, and open-source asset packs.

Export OGG for project use or MP3 for broader user-facing sharing.

Quality vs file size

OGG is project-friendly for web and game audio, but very short effects are already small and may not show dramatic savings.

Background loops reveal artifacts through repetition, so avoid pushing music too low. A small artifact can become annoying when it repeats.

If the file must play on many platforms without project-specific support, MP3 can be the steadier output choice.

Privacy and local processing

Compression runs in your browser, so the original audio is not uploaded to a server.

Large files can still be slow because decoding and encoding use your device memory and CPU.

Things to watch

  • Compression can change perceived loop smoothness even when the duration is similar.
  • Do not use one bitrate for every mixed game asset without testing representative files.

FAQ

What is OGG audio used for?

OGG is common in websites, games, open-source projects, and audio asset bundles.

Should I keep OGG or convert it to MP3?

Keep OGG for web or game projects that expect it. Convert to MP3 for general sharing and broad playback.

What bitrate is good for OGG sound effects?

64-96 kbps works for many short effects; use 96-128 kbps for richer effects or ambience.

Can I compress OGG for game assets?

Yes. Test a few representative effects first, then apply consistent settings to the asset group.

Why is my short OGG file not much smaller?

Very short files contain container overhead and little audio data, so there may be limited room to reduce size.